The sampling is part of the sound. You need to create a synth patch and then resample it. You can tell it's sampled because every note sounds the same.
Make a synth patch that sounds close enough without octaves, and sample a single note at e.g. C4 or A4. Then resample that note and play it in a sampler. Use the shittiest (or close to shittiest) algorithm possible. You don't want to preserve the transients or timing. Any stock sampler will do but TAL Sampler has great options to make the sound lofi and gritty like 90s hardware did. Also the original sound is detuned as a whole, use the fine-tune control to match it.
I've not come close enough to the original example in my tests and I've run out of time, but I didn't get close enough by making a synth patch that had an upper and lower voice 1 octave apart. In your example, the upper octave sound sounds pretty crunchy and clear, while the lower octave is full of rumble. My guess is they might be two voices played at different pitches *in the sampler* (i.e. not in the original sampled note).
BUT using saws and modulated PWMs I got the low end rumble in the resampled sound, and the primitive resampling meant that the attack on the lower voice is slowed down, which is audible in your example, so I'm pretty certain you'll figure it out from there.
Also, use a bit more resonance on the filter.
Hope that helps!
Make a synth patch that sounds close enough without octaves, and sample a single note at e.g. C4 or A4. Then resample that note and play it in a sampler. Use the shittiest (or close to shittiest) algorithm possible. You don't want to preserve the transients or timing. Any stock sampler will do but TAL Sampler has great options to make the sound lofi and gritty like 90s hardware did. Also the original sound is detuned as a whole, use the fine-tune control to match it.
I've not come close enough to the original example in my tests and I've run out of time, but I didn't get close enough by making a synth patch that had an upper and lower voice 1 octave apart. In your example, the upper octave sound sounds pretty crunchy and clear, while the lower octave is full of rumble. My guess is they might be two voices played at different pitches *in the sampler* (i.e. not in the original sampled note).
BUT using saws and modulated PWMs I got the low end rumble in the resampled sound, and the primitive resampling meant that the attack on the lower voice is slowed down, which is audible in your example, so I'm pretty certain you'll figure it out from there.
Also, use a bit more resonance on the filter.
Hope that helps!
Statistics: Posted by ritesofspring — Wed May 29, 2024 2:44 pm